Optional
allowWhen in tap mode, allow addition of new vertices simply by clicking, instead of requiring a shape be drawn. (When this is true, the drawing method also still works)
Optional
autoDefaults to true: when in 'tap' mode and a new group/node has been drawn on the canvas, the surface is set back to pan mode.
Optional
canvasStroke width to use for shapes dropped on canvas. Defaults to 2.
The element to draw the palette into.
Optional
dataOptional data generator to allow you to specify initial data for some element to be dragged. Note that you cannot
override the object's type
with this function. The palette will set the new object's type to match the type of
the element that the user is dragging from the palette.
Optional
dragOptional size to use for dragged elements.
Optional
fillOptional fill color to use for dragged elements. This should be in RGB format, not a color like 'white' or 'cyan' etc.
Optional
iconOptional size to use for icons. Defaults to 150x100 pixels. If you provide this but not dragSize
this size will
also be used for an icon that is being dragged.
Optional
initialOptional ID of the first set to show, hiding the others.
Optional
modeMode to operate in - 'drag' or 'tap'. Defaults to 'drag' (DROP_MANAGER_MODE_DRAG).
Optional
onOptional callback to invoke when a new vertex has been added
Optional
dropTarget: DropTargetInfoOptional
outlineOptional color to use for outline of dragged elements. Should be in RGB format.
Optional
paletteStroke width to use for shapes in palette. Defaults to 1.
Optional
selectWhen true (which is the default), a newly dropped vertex will be set as the underlying Toolkit's selection.
The shape library to render.
Optional
showMessage to use for the 'show all' option in the shape set drop down when there is more than one set of shapes.
Defaults to Show all
.
Optional
showOptionally show each icon's label underneath it
Surface to attach the drag/drop to.
Options for a shape library palette.