Optional
afterOptional callback to invoke after an update has occurred.
Optional
autoWhether or not to auto commit changes on blur/change events. Defaults to true.
Optional
cacheBy default the inspector will cache found templates, keyed by the type of the object and its category (there is a separate
cache for nodes, groups, edges and ports, and in each cache the key is the object's type
). In some situations you may
not want to cache the template, for instance if your template has dynamic data that depends on the object that is
being inspected. If that's the case you can set this to false.
The element in which the inspector is drawn.
Optional
cssOptional css class(es) to set on the inspector - a space separated list.
Optional
doDefaults to true. With this setting, if an update is made that has one or more blank strings, the strings
will only be written to objects that already had some value for the corresponding key. If some object has, say,
no value stored against the key foo
, then the inspector will not write a value of "" for that key into the
vertex. The reasoning for this flag is that you cannot get a null value from a text field, so if some text field
has no value written in it and then gets a blur event, the UI reports a value of "", ie an empty string. But this
is likely not the user's intention, if the field was blank to begin with.
Optional
emptyTemplate to use in the inspector when there is nothing
selected. By default an empty div
element is used.
Optional
filterOptional filter you can use to instruct the inspector to ignore certain items.
The object to test
Optional
multipleWhether or not to support multiple selections. Defaults to true.
The surface to attach to.
Resolves templates for a given object.
Options for the VanillaInspector, an instance of Inspector that uses the Toolkit's default templating mechanism to render elements.